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The Skipped Collection Card Ratings (Page 8)

1. Set name and Set ID are fictional.
2. Cards below are compiled from either individual releases (like promo cards) or releases where few cards are new (like Structure Decks) and use the errata and rarity they had for their initial release.
3. List excludes cards that cannot be used in Duels.
Skipped Collection Vol. 8 (SC08-EN000)
LIGHT / Effect Monster / Level  / ATK  / DEF 
(Type / Effect)
Rating:  out of 5
x
Skipped Collection Vol. 8 (SC08-EN000)
LIGHT / Effect Monster / Level  / ATK  / DEF 
(Type / Effect)
Rating:  out of 5
x
Skipped Collection Vol. 8 (SC08-EN060)
Legendary Fire King Ponix

FIRE / Effect Monster / Level 1 / ATK 500 / DEF 200
(Winged Beast / Effect)

If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Fire King" Spell/Trap from your Deck to your hand. During the next Standby Phase after this card was destroyed and sent to the GY: Add this card from the GY to your hand. You can only use each effect of "Legendary Fire King Ponix" once per turn.
(Ultra Rare) (from Structure Deck: Fire Kings)
Rating: 1 out of 5
Pretty useless anywhere you have it.
Skipped Collection Vol. 8 (SC08-EN059)
Garunix Eternity, Hyang of the Fire Kings

FIRE / Xyz Monster / Rank 8 / ATK 3000 / DEF 2000
(Pyro / Xyz / Effect)

2+ Level 8 monsters
If this card is Xyz Summoned: You can destroy all other monsters on the field. You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it, and if you do, this card gains 500 ATK. If this card is destroyed while it has material: You can Special Summon "Fire King" monsters from your GY, up to the number of materials this card had. You can only use each effect of "Garunix Eternity, Hyang of the Fire Kings" once per turn.
(Ultra Rare) (from Structure Deck: Fire Kings)
Rating: 2 out of 5
Not terrible, but Yubel - Terror Incarnate (#7) uses the first effect much better.
Skipped Collection Vol. 8 (SC08-EN058)
Echelon of the Fire Kings

TRAP / Normal Trap
Special Summon 3 FIRE monsters (1 Beast, 1 Beast-Warrior, 1 Winged Beast), 1 each from your hand, Deck, and GY, but their effects are negated, also destroy them during the End Phase. You can banish this card from your GY; this turn, your opponent cannot activate cards or effects when you Normal or Special Summon a "Fire King" monster(s). You can only use each effect of "Echelon of the Fire Kings" once per turn.
(Super Rare) (from Structure Deck: Fire Kings)
Rating: 1 out of 5
A remake of Rekindling (#60) perhaps, and the effects show.
Skipped Collection Vol. 8 (SC08-EN057)
Fire King Sky Burn

SPELL / Quick-Play Spell
Target an equal number of "Fire King" monsters you control and cards your opponent controls; destroy them. If a "Fire King" card(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use 1 "Fire King Sky Burn" effect per turn, and only once that turn.
(Super Rare) (from Structure Deck: Fire Kings)
Rating: 1 out of 5
Benefiting from destruction is meaningless if they have effects as bad as Fire Kings.
Skipped Collection Vol. 8 (SC08-EN056)
Fire King Sanctuary

SPELL / Continuous Spell
When this card is activated: You can place 1 "Fire King Island" from your Deck face-up in your Field Zone. Once per turn, if a card in your Field Zone would be destroyed by card effect, you can destroy 1 FIRE monster in your hand or face-up field instead. Once per turn, if your opponent Special Summons a monster(s), you can: Immediately after this effect resolves, Xyz Summon 1 FIRE Xyz Monster using only "Fire King" monsters you control. You can only activate 1 "Fire King Sanctuary" per turn.
(Ultra Rare) (from Structure Deck: Fire Kings)
Rating: 1 out of 5
Why limit yourself to these rejects?
Skipped Collection Vol. 8 (SC08-EN055)
Fire King Avatar Rangbali

FIRE / Effect Monster / Level 4 / ATK 1600 / DEF 200
(Beast-Warrior / Effect)

If a face-up "Fire King" monster(s) you control is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand. When a Spell/Trap Card or effect is activated, while this card is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or face-up field. You can only use each effect of "Fire King Avatar Rangbali" once per turn.
(Ultra Rare) (from Structure Deck: Fire Kings)
Rating: 1 out of 5
A myriad of FIRE monsters are stronger (SD3 #11) than this with better effects.
Skipped Collection Vol. 8 (SC08-EN054)
Fire King High Avatar Kirin

FIRE / Effect Monster / Level 8 / ATK 2400 / DEF 200
(Beast / Effect)

During the Main Phase, if this card is in your hand (Quick Effect): You can destroy 1 other FIRE monster in your hand or face-up field, and if you do, Special Summon this card. If this card is destroyed and sent to the GY: You can Special Summon 1 "Fire King" monster from your hand or GY, except "Fire King High Avatar Kirin", then you can destroy 1 card on the field. You can only use each effect of "Fire King High Avatar Kirin" once per turn.
(Ultra Rare) (from Structure Deck: Fire Kings)
Rating: 1 out of 5
The stats are pretty low for its Level and the effects don't really back that up.
Skipped Collection Vol. 8 (SC08-EN053)
Sacred Fire King Garunix

FIRE / Effect Monster / Level 8 / ATK 2700 / DEF 1700
(Winged Beast / Effect)

If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your GY (if it was there when the monster was destroyed) or hand (even if not). If this card is Normal or Special Summoned: You can destroy 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your hand, Deck, or face-up field, except "Sacred Fire King Garunix", and if you do, this card gains ATK equal to half the destroyed monster's ATK it had there, until the end of this turn. You can only use each effect of "Sacred Fire King Garunix" once per turn.
(Ultra Rare) (from Structure Deck: Fire Kings)
Rating: 1 out of 5
Starting off as badly as most previous Structure Decks did.
Skipped Collection Vol. 8 (SC08-EN052)
WINDS OF VICTORY

SPELL / Equip Spell
The equipped monster gains 300 ATK, also it becomes WIND.
(Prismatic Secret Rare) (from the Nike collaboration)
Rating: 1 out of 5
Shouldn't be equipped to any monster. Hardly a selling point for a pair of shoes.
Skipped Collection Vol. 8 (SC08-EN051)
Bot Herder

SPELL / Normal Spell
Target 1 monster your opponent controls, that is a face-up monster you own or a face-down Defense Position monster; if that monster is no longer on the field, or is a monster you own (if face-down, reveal it briefly to check), apply these effects in sequence.
● Inflict 200 damage to your opponent.
● Take control of all monsters your opponent controls, except that monster.
(Prismatic Secret Rare) (from the 2025 Mega Pack Tin)
Rating: 3 out of 5
200 damage is nothing, but stealing practically all monsters they own for free is quite good.
Skipped Collection Vol. 8 (SC08-EN050)
Dragon Gate

EARTH / Xyz Monster / Rank 6 / ATK 1100 / DEF 2800
(Zombie / Xyz / Effect)

2 Level 6 monsters
Once per turn, you can also Xyz Summon "Dragon Gate" by using 1 Rank 3 or lower Xyz Monster you control (transfer its materials). Cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. Once per turn: You can activate this effect; for the rest of this turn, this card can attack all monsters your opponent controls, once each, also detach any number of materials from this card, and if you do, it gains 1000 ATK for each card type (Monster, Spell, or Trap) detached, and if it does, any monsters your opponent currently controls lose that much ATK.
(Prismatic Secret Rare) (from the 2025 Mega Pack Tin)
Rating: 1 out of 5
Switch the stats around and we might've had at least a 2.
Skipped Collection Vol. 8 (SC08-EN049)
Queen of the Blazing Domain

DARK / Effect Monster / Level 9 / ATK 3000 / DEF 2500
(Pyro / Effect)

Cannot be destroyed by card effects. If this card is in your hand: You can target up to 2 cards you control, including a face-up Spell/Trap; destroy them, and if you do, Special Summon this card. If you destroyed 1 card, return this card to the hand during the End Phase of the next turn, or if you destroyed 2, this card gains this effect instead.
● Any monster sent from the field to your opponent's GY is banished instead.
You can only use this effect of "Queen of the Blazing Domain" once per turn.
(Prismatic Secret Rare) (from the 2025 Mega Pack Tin)
Rating: 3 out of 5
Mostly ends up a vanilla monster, but otherwise is pretty good.
Skipped Collection Vol. 8 (SC08-EN048)
Strength in Unity

SPELL / Continuous Spell
If you Ritual or Fusion Summon using "Blue-Eyes White Dragon" or "Dark Magician": You can target 1 card your opponent controls or in their GY; banish it. You can send this face-up card from the field to the GY, then target 1 Level 7 or higher Normal Monster in your GY; add it to your hand or shuffle it into the Deck. You can only use each effect of "Strength in Unity" once per turn.
(Ultra Rare) (from the 2020 Tin of Lost Memories)
Rating: 1 out of 5
Little strength with this at all.
Skipped Collection Vol. 8 (SC08-EN047)
Successor Soul

SPELL / Quick-Play Spell
Tribute 1 Effect Monster, then target 1 Effect Monster your opponent controls; send it to the GY, then Special Summon 1 Level 7 or higher Normal Monster from your hand or Deck. You can only activate 1 "Successor Soul" per turn. You can only attack with 1 monster during the turn you activate this card.
(Ultra Rare) (from the 2020 Tin of Lost Memories)
Rating: 2 out of 5
Kinda risky, but you're only really down 1 monster to play a stronger Normal Monster.
Skipped Collection Vol. 8 (SC08-EN046)
Blue-Eyes Ultimate Spirit Dragon

LIGHT / Synchro Monster / Level 12 / ATK 3500 / DEF 4000
(Dragon / Synchro / Effect)

2+ Tuners + 1 non-Tuner "Blue-Eyes" monster
Your opponent cannot banish cards from your GY. You can only use each of the following effects of "Blue-Eyes Ultimate Spirit Dragon" once per turn. When a card or effect is activated on the field (Quick Effect): You can negate the activation, and if you do, this card gains 1000 ATK until the end of this turn. If this card is destroyed by battle or card effect: You can Special Summon 1 LIGHT Dragon monster from your GY, except "Blue-Eyes Ultimate Spirit Dragon".
(Ultra Rare), (Secret Rare) and (Quarter Century Secret Rare)
(from Structure Deck: Blue-Eyes White Destiny)
Rating: 2 out of 5
Still comes up short despite being what appears to be an upgraded Blue-Eyes Spirit Dragon. (#52)
Skipped Collection Vol. 8 (SC08-EN045)
Wishes for Eyes of Blue

SPELL / Normal Spell
Discard 1 card; add 1 Level 1 LIGHT Tuner and 1 Spell/Trap that mentions "Blue-Eyes White Dragon" from your Deck to your hand, except "Wishes for Eyes of Blue". You can banish this card from your GY, then target 1 "Blue-Eyes White Dragon" you control; equip 1 "Blue-Eyes" monster from your Extra Deck to it as an Equip Spell that gives it 400 ATK. You can only use each effect of "Wishes for Eyes of Blue" once per turn.
(Ultra Rare), (Secret Rare) and (Quarter Century Secret Rare)
(from Structure Deck: Blue-Eyes White Destiny)
Rating: 2 out of 5
Could get White Stone of Legend (#35) and Burst Stream of Destruction (#38) at least.
Skipped Collection Vol. 8 (SC08-EN044)
Maiden of White

LIGHT / Effect Monster / Level 1 / ATK 0 / DEF 0
(Spellcaster / Tuner / Effect)

You can send this card from your hand or field to the GY; place 1 "True Light" from your hand, Deck, or GY face-up in your Spell & Trap Zone. If you Special Summon "Blue-Eyes White Dragon" while this card is in your GY: You can Special Summon this card. When a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can Special Summon 1 "Blue-Eyes White Dragon" or 1 Level 1 LIGHT Tuner from your GY. You can only use each effect of "Maiden of White" once per turn.
(Ultra Rare), (Secret Rare) and (Quarter Century Secret Rare)
(from Structure Deck: Blue-Eyes White Destiny)
Rating: 2 out of 5
Should probably stick to the Maiden with Eyes of Blue (LED3 #8), but this isn't terrible.
Skipped Collection Vol. 8 (SC08-EN043)
Spirit with Eyes of Blue

LIGHT / Link Monster / ATK 300 / Link-1
Links: Bottom Left
(Dragon / Link / Effect)

1 Level 4 or lower Dragon or Spellcaster monster
You cannot Special Summon, except Dragon monsters. You can only use each of the following effects of "Spirit with Eyes of Blue" once per turn. If this card is Link Summoned: You can take 1 "Mausoleum of White" from your Deck, and either add it to your hand or send it to the GY. You can Tribute this card; Special Summon 1 "Blue-Eyes" monster from your hand or GY, but if you Special Summon an Effect Monster from the GY, it cannot attack, also its effects are negated.
(Ultra Rare) (from Structure Deck: Blue-Eyes White Destiny)
Rating: 1 out of 5
So then you might as well bring out regular Blue-Eyes then.
Skipped Collection Vol. 8 (SC08-EN042)
Indigo-Eyes Silver Dragon

LIGHT / Xyz Monster / Rank 8 / ATK 4000 / DEF 0
(Dragon / Xyz / Effect)

2 Level 8 Dragon monsters
Cannot attack directly unless it has a Normal Monster as material. You can only use each of the following effects of "Indigo-Eyes Silver Dragon" once per turn. If this card is Xyz Summoned: You can negate the effects of all face-up cards your opponent currently controls. You can detach 1 material from this card, then target 1 Normal Monster in your GY or banishment; Special Summon it, and if you do, it gains 1000 ATK.
(Ultra Rare) (from Structure Deck: Blue-Eyes White Destiny)
Rating: 1 out of 5
Mostly temporary effects make it basically a Normal Monster in its own right.
Skipped Collection Vol. 8 (SC08-EN041)
Destined Rivals

TRAP / Normal Trap
If you control "Blue-Eyes White Dragon" or "Dark Magician": Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only activate 1 "Destined Rivals" per turn.
(Common) (from Structure Deck: Blue-Eyes White Destiny)
Rating: 2 out of 5
Simple and works with Blue-Eyes. (#1)
Skipped Collection Vol. 8 (SC08-EN040)
Majesty of the White Dragons

TRAP / Normal Trap
Show up to 3 "Blue-Eyes White Dragon(s)" from your hand, face-up field, and/or GY, then destroy that many cards your opponent controls. You can banish this card from your GY; Ritual Summon 1 Ritual Monster from your hand, by Tributing "Blue-Eyes White Dragon(s)" from your hand or field whose total Levels exactly equal the Level of that Ritual Monster. You can only use each effect of "Majesty of the White Dragons" once per turn.
(Super Rare) (from Structure Deck: Blue-Eyes White Destiny)
Rating: 1 out of 5
Won't really be enough for Chaos MAX Dragon (#4), which is easier to bring out with Ritual Raven. (#35)
Skipped Collection Vol. 8 (SC08-EN039)
Roar of the Blue-Eyed Dragons

SPELL / Normal Spell
Special Summon 1 "Blue-Eyes" monster from your Deck, GY, or banishment in Defense Position, but you can only Special Summon "Blue-Eyes White Dragon" with this effect if you do not control it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Dragon monsters. You can banish this card from your GY; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a "Blue-Eyes" monster. You can only use 1 "Roar of the Blue-Eyed Dragons" effect per turn, and only once that turn.
(Super Rare) (from Structure Deck: Blue-Eyes White Destiny)
Rating: 3 out of 5
A free Blue-Eyes from just about anywhere makes it pretty ideal and better than even Kaibaman. (#14)
Skipped Collection Vol. 8 (SC08-EN038)
Battle Shogun of the Six Samurai

EARTH / Link Monster / ATK 1000 / Link-2
Links: Bottom Corners
(Warrior / Link / Effect)

2 Warrior monsters, including a "Six Samurai" monster
If this card is Link Summoned: You can discard 1 card; add 1 card from your Deck to your hand that has an effect that places a Bushido Counter(s). You can only use this effect of "Battle Shogun of the Six Samurai" once per turn. Each time a "Six Samurai" monster(s) is Normal or Special Summoned to a zone(s) this card points to, place 1 Bushido Counter on this card. Gains 100 ATK for each Bushido Counter on your field.
(Rare) (from Maximum Gold: El Dorado)
Rating: 1 out of 5
Has hardly any ATK to battle with and the effects do nothing to protect it.
Skipped Collection Vol. 8 (SC08-EN037)
Numeron Storm

SPELL / Normal Spell
If you control a "Numerounius" monster: Destroy as many Spells/Traps your opponent controls as possible (min. 1), and if you do, inflict 1000 damage to your opponent.
(Premium Gold Rare) (from Maximum Gold: El Dorado)
Rating: 1 out of 5
Um Harpie's Feather Duster? (#2)
Skipped Collection Vol. 8 (SC08-EN036)
Numeron Chaos Ritual

SPELL / Normal Spell
If a face-up "Number C1: Numeron Chaos Gate Sunya" you control was destroyed by a monster effect this turn: You can target 1 of your "Numeron Network", and 4 of your "Number" Xyz Monsters, that are banished or in your GY; Special Summon 1 "Number C1000: Numerounius" from the Extra Deck that becomes 10,000 ATK/1000 DEF, and if you do, attach all 5 targets to it as material, also you can only Normal or Special Summon once for the rest of this turn.
(Premium Gold Rare) (from Maximum Gold: El Dorado)
Rating: 1 out of 5
It sounds good, but it gives 10K to a monster that has none to begin with.
Skipped Collection Vol. 8 (SC08-EN035)
Number iC1000: Numerounious Numerounia

LIGHT / Xyz Monster / Rank 13 / ATK ? / DEF ?
(Fiend / Xyz / Effect)

5 Level 13 monsters
If this card is Special Summoned by the effect of "Number C1000: Numerounius", it gains 100,000 ATK/DEF during your opponent's turn only, also apply the following effects from the start of the next turn after this card was Special Summoned.
● Monsters your opponent controls must attack this card, if able.
● At the end of your opponent's turn, if this card did not battle, you win the Duel.
When an opponent's monster declares an attack: You can detach 1 material from this card; negate the attack, and if you do, gain LP equal to that monster's ATK.
(Premium Gold Rare) (from Maximum Gold: El Dorado)
Rating: 2 out of 5
Rank 13 is now in the TCG, but the nerf has rendered it nearly useless.
Skipped Collection Vol. 8 (SC08-EN034)
Number C1000: Numerounious

LIGHT / Xyz Monster / Rank 12 / ATK ? / DEF ?
(Fiend / Xyz / Effect)

5 Level 12 monsters
Once per turn (Quick Effect): You can detach 1 material from this card; destroy 1 other monster on the field. At the end of the Battle Phase: Destroy all other monsters on the field, then you can Special Summon 1 monster from your opponent's GY in Defense Position. If this card in your Monster Zone is destroyed by your opponent's card effect while it has material, and is sent to your GY: You can Special Summon 1 "Number iC1000: Numerounius Numerounia" from your Extra Deck, and if you do, attach this card to it as material.
(Premium Gold Rare) (from Maximum Gold: El Dorado)
Rating: 1 out of 5
This wouldn't have been a threat in the anime.
Skipped Collection Vol. 8 (SC08-EN033)
Piercing the Darkness

SPELL / Continuous Spell
If you Normal or Special Summon a non-Token Normal Monster(s) (except during the Damage Step): You can draw 1 card. When an attack is declared involving an opponent's monster and a monster you control that is a Level 5 or higher Normal Monster, or was Ritual Summoned using a Normal Monster, or was Fusion, Synchro, or Xyz Summoned using a Normal Monster as material: You can make that monster you control gain ATK equal to that opponent's monster's ATK, until the end of this turn. You can only use each effect of "Piercing the Darkness" once per turn.
(Ultra Rare) (from the 2021 Tin of Ancient Battles)
Rating: 2 out of 5
Makes your Ritual and Extra Deck Summons a bit harder, but it does benefit you regardless.
Skipped Collection Vol. 8 (SC08-EN032)
Magician's Salvation

SPELL / Field Spell
When this card is activated: You can Set 1 "Eternal Soul" directly from your Deck. If you Normal or Special Summon "Dark Magician" or "Dark Magician Girl" (except during the Damage Step): You can target 1 of those monsters; Special Summon 1 "Dark Magician" or "Dark Magician Girl" from your GY, with a different name than that monster. You can only use this effect of "Magician's Salvation" once per turn. You can only activate 1 "Magician's Salvation" per turn.
(Ultra Rare) (from the 2021 Tin of Ancient Battles)
Rating: 1 out of 5
Little more than a searchable Sage's Stone. (#5)
Skipped Collection Vol. 8 (SC08-EN031)
True Light

TRAP / Continuous Trap
Your opponent cannot target "Blue-Eyes White Dragon" in your Monster Zone with card effects. If this face-up card is sent from the Spell & Trap Zone to the GY: Destroy all monsters you control. You can only use the following effect of "True Light" once per turn. You can activate 1 of these effects;
● Special Summon 1 "Blue-Eyes White Dragon" from your hand or GY.
● Set 1 Spell/Trap directly from your Deck, that specifically lists "Blue-Eyes White Dragon" in its text, with a different name from the cards you control and in your GY.
(Ultra Rare) (from the 2021 Tin of Ancient Battles)
Rating: 1 out of 5
Losing this takes out your field of monsters and renders using the card moot.
Skipped Collection Vol. 8 (SC08-EN030)
Crossout Designator

SPELL / Quick-Play Spell
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
(Ultra Rare) (from the 2021 Tin of Ancient Battles)
Rating: 1 out of 5
This is Gold Sarcophagus as it was in the anime.
Skipped Collection Vol. 8 (SC08-EN029)
Galaxy-Eyes Afterglow Dragon

LIGHT / Effect Monster / Level 8 / ATK 3000 / DEF 2500
(Dragon / Effect)

If you control a "Galaxy-Eyes" monster: You can Special Summon this card from your hand in Defense Position. If this card is detached from an Xyz Monster to activate that monster's effect: You can take 1 "Galaxy-Eyes Photon Dragon" from your hand or Deck, and either Special Summon it, or attach it to an Xyz Monster you control as material, then if you activated this effect during the Battle Phase, double the ATK of all "Number" Xyz Monsters you control. You can only use each effect of "Galaxy-Eyes Afterglow Dragon" once per turn.
(Ultra Rare) (from Magnificent Mavens)
Rating: 3 out of 5
Special Summoning it in Defense Mode isn't very good, but the card is still decent overall.
Skipped Collection Vol. 8 (SC08-EN028)
Blue-Eyes Abyss Dragon

LIGHT / Effect Monster / Level 8 / ATK 2500 / DEF 2500
(Dragon / Effect)

If this card is Special Summoned: You can add 1 Ritual Spell or 1 "Polymerization" from your Deck to your hand. During your End Phase: You can add 1 Level 8 or higher Dragon monster from your Deck to your hand. You can banish this card from your GY; all Level 8 or higher Dragon monsters you control gain 1000 ATK. You can only use each effect of "Blue-Eyes Abyss Dragon" once per turn, and can only activate them while "Blue-Eyes White Dragon" is on your field or in your GY.
(Ultra Rare) (from Magnificent Mavens)
Rating: 1 out of 5
Then I might as well use Blue-Eyes and save myself the headaches.
Skipped Collection Vol. 8 (SC08-EN027)
Blast Held by Destiny

TRAP / Normal Trap
When an opponent's monster declares an attack: Destroy the 1 monster your opponent controls with the highest ATK (your choice, if tied), and if you do, inflict damage to your opponent equal to its original ATK, then if "Exchange of the Spirit" is not in your GY, you take damage equal to the damage they took. If this card is sent from the hand or Deck to the GY: You can target 1 Level 4 EARTH Fairy monster in your GY; add it to your hand. You can only use each effect of "Blast Held by Destiny" once per turn.
(Ultra Rare) (from Magnificent Mavens)
Rating: 1 out of 5
They really like having Exchange of the Spirit (#13) everywhere, but that harms the card's potential.
Skipped Collection Vol. 8 (SC08-EN026)
Exchange of Despair and Hope

TRAP / Normal Trap
If you control 3 or more EARTH Fairy monsters: Send as many monsters from the field to the GY as possible (min. 1), then each player can Special Summon monsters from their opponent's GY to their own field, up to the number of monsters sent to their opponent's GY by this effect, then, if a monster was Special Summoned by this effect and "Exchange of the Spirit" is in your GY, you can Set 1 Trap directly from your Deck. It can be activated this turn. You can only activate 1 "Exchange of Despair and Hope" per turn.
(Ultra Rare) (from Magnificent Mavens)
Rating: 1 out of 5
This is just asking for you to get screwed over when the opponent revives a bunch and you revive next-to-none.
Skipped Collection Vol. 8 (SC08-EN025)
Gravekeeper's Trap

TRAP / Continuous Trap
While "Exchange of the Spirit" is in your GY, your opponent cannot activate the effects of cards in the GY, or Special Summon monsters from the GY. You can only use each of the following effects of "Gravekeeper's Trap" once per turn. During the Main Phase: You can discard 1 card; add 1 "Gravekeeper's" or EARTH Fairy monster from your Deck to your hand. During your opponent's Draw Phase, before their normal draw, if this card is already face-up on the field: Declare 1 card name; look at the card(s) drawn for their normal draw, and if it was the declared card, send it to the GY.
(Ultra Rare +/- Pharaoh's Rare) (from Magnificent Mavens)
Rating: 1 out of 5
Since they butchered Exchange of the Spirit (#100), there's no value in these upgrades.
Skipped Collection Vol. 8 (SC08-EN024)
Agido the Ancient Sentinel

EARTH / Effect Monster / Level 4 / ATK 1500 / DEF 1300
(Fairy / Effect)

If a card(s) is sent from the hand or Deck to your opponent's GY (except during the Damage Step): You can Special Summon this card from your hand, then you can Special Summon 1 Level 4 EARTH Fairy monster from your GY, except "Agido the Ancient Sentinel". If this card is sent from the hand or Deck to the GY: You can activate this effect; each player sends the top 5 cards of their Deck to the GY (or their entire Deck, if less than 5), then, if "Exchange of the Spirit" is in your GY, you can send 5 more cards from the top of either player's Deck to the GY. You 2can only use each effect of "Agido the Ancient Sentinel" once per turn.
(Ultra Rare) (from Magnificent Mavens)
Rating: 1 out of 5
At least the original (#80) gave you the chance to bring out a strong Fairy monster.
Skipped Collection Vol. 8 (SC08-EN023)
Kelbek the Ancient Vanguard

EARTH / Effect Monster / Level 4 / ATK 1500 / DEF 1800
(Fairy / Effect)

If a card(s) is sent from the hand or Deck to your opponent's GY (except during the Damage Step): You can target 1 Special Summoned monster your opponent controls; Special Summon this card from your hand, then return that monster to the hand. If this card is sent from the hand or Deck to the GY: You can activate this effect; each player sends the top 5 cards of their Deck to the GY (or their entire Deck, if less than 5), then, if "Exchange of the Spirit" is in your GY, you can Set 1 Trap from your GY. You can only use each effect of "Kelbek the Ancient Vanguard" once per turn.
(Ultra Rare) (from Magnificent Mavens)
Rating: 2 out of 5
The effects are quite bad so use its DEF.
Skipped Collection Vol. 8 (SC08-EN022)
Mudora the Sword Oracle

EARTH / Effect Monster / Level 4 / ATK 1500 / DEF 1800
(Fairy / Effect)

You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then you can place 1 "Gravekeeper's Trap" from your Deck face-up in your Spell & Trap Zone. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Mudora the Sword Oracle" once per turn.
(Ultra Rare) (from Magnificent Mavens)
Rating: 2 out of 5
So far, these upgrade Ishizu monsters aren't living up to much potential.
Skipped Collection Vol. 8 (SC08-EN021)
Keldo the Sacred Protector

EARTH / Effect Monster / Level 4 / ATK 1200 / DEF 1600
(Fairy / Effect)

You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then add 1 "Exchange of the Spirit" or 1 card that mentions it from your Deck to your hand. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Keldo the Sacred Protector" once per turn.
(Ultra Rare) (from Magnificent Mavens)
Rating: 2 out of 5
A better Pot of Generosity (#43) at least.
Skipped Collection Vol. 8 (SC08-EN020)
Witchcrafter Vice-Madame

DARK / Fusion Monster / Level 8 / ATK 2700 / DEF 2800
(Spellcaster / Fusion / Effect)

1 "Witchcrafter" monster + 1 Spellcaster monster
When a Spell Card or effect, or a non-Fusion Spellcaster monster effect, is activated (Quick Effect): You can activate 1 of these effects (but you can only use each effect of "Witchcrafter Vice-Madame" once per turn).
● Destroy 1 card on the field.
● Special Summon 1 Level 6 or lower "Witchcrafter" monster from your hand or Deck.
● Add 1 "Witchcrafter" Spell/Trap from your GY to your hand.
(Ultra Rare) (from Magnificent Mavens)
Rating: 1 out of 5
Using any of them is pointless.
Skipped Collection Vol. 8 (SC08-EN019)
Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga

TRAP / Normal Trap
Tribute 1 "Mayakashi" or "Shiranui" Synchro or Link Monster; neither player can Special Summon monsters from the hand, Deck, or Extra Deck for the rest of this turn. You can banish this card from your GY, then target 1 of your banished Zombie monsters; return it to the GY. You can only use 1 "Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga" effect per turn, and only once that turn.
(Ultra Rare) (from Magnificent Mavens)
Rating: 1 out of 5
The name already implies you're taking the long way around to block Special Summons.
Skipped Collection Vol. 8 (SC08-EN018)
Sky Striker Mobilize - Linkage!

SPELL / Quick-Play Spell
If you control no monsters in your Main Monster Zone: You cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except "Sky Striker Ace" monsters, also send 1 other card you control to the GY, and if you do, Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone, and if you have at least 1 LIGHT and 1 DARK "Sky Striker Ace" monsters on your field and/or in your GY, the Summoned monster gains 1000 ATK.
(Ultra Rare) (from Magnificent Mavens)
Rating: 1 out of 5
So faulty the Link Monster isn't even Summoned properly.
Skipped Collection Vol. 8 (SC08-EN017)
Aileron

WIND / Effect Monster / Level 1 / ATK 0 / DEF 0
(Machine / Effect)

(This card is always treated as a "Sky Striker" card.)
A "Sky Striker Ace" monster equipped with this card gains 400 ATK. You can only use 1 of the following effects of "Aileron" per turn, and only once that turn. During the Main Phase (Quick Effect): You can target 1 "Sky Striker Ace" monster you control; equip this card from your hand or field to it. If this card on the field is destroyed: You can send 1 "Sky Striker" Spell from your Deck to the GY.
(Ultra Rare) (from Magnificent Mavens)
Rating: 1 out of 5
A pretty critical airplane component that isn't going to make Sky Strikers turn any better.
Skipped Collection Vol. 8 (SC08-EN016)
Surgical Striker - H.A.M.P.

DARK / Effect Monster / Level 8 / ATK 2500 / DEF 2500
(Machine / Effect)

(This card is always treated as a "Sky Striker" card.)
If you control a "Sky Striker Ace" monster, you can Special Summon this card (from your hand) to either field by Tributing 1 monster from that field. You can only Special Summon "Surgical Striker - H.A.M.P." once per turn this way. When this card is destroyed by battle: You can target 1 card your opponent controls; destroy it.
(Ultra Rare) (from Magnificent Mavens)
Rating: 1 out of 5
Maybe if it weren't treated as a Sky Striker card (DASA #38) it'd have done better?
Skipped Collection Vol. 8 (SC08-EN015)
Grappler

WATER / Normal Monster / Level 4 / ATK 1300 / DEF 1200
(Reptile / Normal)

A devious snake with a thick body that wraps around an enemy monster and squeezes the life out of it.
(Ultra Rare) (from the 25th Anniversary Ultimate Kaiba Set)
Rating: 1 out of 5
I could also review the other janky "new" monsters from this Deck, but what's the point?
Skipped Collection Vol. 8 (SC08-EN014)
Magical Trick Mirror

TRAP / Normal Trap
When an opponent's monster declares an attack: Target 1 Spell in your opponent's GY; Set it to your field. You can banish this card from your GY and send 1 "Monster Reborn" from your hand or face-down field to the GY; Special Summon 1 "Obelisk the Tormentor" from your GY in Defense Position, and if you activated this effect during your opponent's turn, all monsters your opponent controls that can attack must attack that face-up monster, this turn, while you control it.
(Ultra Rare) (from the 25th Anniversary Ultimate Kaiba Set)
Rating: 2 out of 5
Using the Grave effect will probably cause a fair bit of damage, but it costs you Monster Reborn. (#35)
Skipped Collection Vol. 8 (SC08-EN013)
Life Shaver

TRAP / Continuous Trap
You can only control 1 "Life Shaver". Once per turn, during your opponent's End Phase: Place 1 counter on this card. During the Main or Battle Phase, if this card has a
counter(s) on it: You can send this card to the GY, then make your opponent discard as many cards as possible, up to the number of counters that were on this card.
(Ultra Rare) (from the 25th Anniversary Ultimate Kaiba Set)
Rating: 2 out of 5
I guess effects that can give counters can add to this card's total, but it's very vulnerable.
Skipped Collection Vol. 8 (SC08-EN012)
Attack Guidance Armor

TRAP / Normal Trap
When a monster declares an attack: Activate 1 of these effects.
● Destroy the attacking monster.
● Target 1 monster on either field, except the attacking monster; change the attack target to it and perform damage calculation.
You can only activate 1 "Attack Guidance Armor" per turn.
(Ultra Rare) (from the 25th Anniversary Ultimate Kaiba Set)
Rating: 3 out of 5
Kaiba had no choice with the effect in the anime, but it's the better effect of the two here.
Skipped Collection Vol. 8 (SC08-EN011)
Angel O1

LIGHT / Effect Monster / Level 1 / ATK 200 / DEF 300
(Fairy / Effect)

You can Special Summon this card (from your hand) by revealing 1 Level 7 or higher monster from your hand. You can only Special Summon "Angel O1" once per turn this way. While you control this Special Summoned card, you can Tribute Summon 1 Level 7 or higher monster in Attack Position during your Main Phase, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
(Super Rare) (from the Egyptian God Deck: Obelisk the Tormentor)
Rating: 1 out of 5
Pretty much useless if you don't already control a monster and barely useful when you do.
Skipped Collection Vol. 8 (SC08-EN010)
Level Resist Wall

TRAP / Normal Trap
If a monster(s) you control is destroyed by battle or an opponent's card effect: Target 1 of those monsters; Special Summon monster(s) from your Deck in Defense Position so their combined Levels equal the Level of that monster, but negate their effects. You can only activate 1 "Level Resist Wall" per turn.
(Super Rare) (from the Egyptian God Deck: Obelisk the Tormentor)
Rating: 2 out of 5
You're likely going to need to lose a pretty high-Level monster for this to really matter.
Skipped Collection Vol. 8 (SC08-EN009)
Divine Evolution

SPELL / Normal Spell
This card's activation and effect cannot be negated. Choose 1 monster you control whose original Type is Divine-Beast or whose original name is "The Wicked Avatar", "The Wicked Dreadroot", or "The Wicked Eraser", except a monster(s) already affected by "Divine Evolution", and it gains 1000 ATK/DEF, its effect activations and its activated effects cannot be negated, also it gains the following effect.
● When this card declares an attack: You can make your opponent send 1 monster they control to the GY (their choice).
(Ultra Rare) (from the Egyptian God Deck: Obelisk the Tormentor)
Rating: 1 out of 5
You could give them Axe of Despair (#35) for pretty much the same result.
Skipped Collection Vol. 8 (SC08-EN008)
Fist of Fate

SPELL / Quick-Play Spell
This card's activation and effect cannot be negated. If you control a monster whose original name is "Obelisk the Tormentor": Negate the effects of 1 Effect Monster your opponent controls, and if you do, destroy it, and if you do that, for the rest of this turn, the effects of that monster are negated, as well as the activated effects and effects on the field of monsters with the same original name, then, if you activated this card during your Main Phase, you can apply this effect.
● Destroy all Spells and Traps your opponent controls.
You can only activate 1 "Fist of Fate" per turn.
(Ultra Rare) (from the Egyptian God Deck: Obelisk the Tormentor)
Rating: 1 out of 5
We have Harpie's Feather Duster (#2) to take care of the opponent's Spell or Trap Cards.
Skipped Collection Vol. 8 (SC08-EN007)
Millennium Seeker

DARK / Effect Monster / Level 4 / ATK 1000 / DEF 1000
(Spellcaster / Effect)

When you take 1000 or more battle or effect damage: You can Special Summon this card from your hand. You can target 1 monster in your opponent's GY, except a monster with ? ATK; your opponent can choose 1 monster from their Deck, except a monster with ? ATK. If they chose not to, or if the targeted monster has higher ATK than the chosen monster, Special Summon the targeted monster to your field, and if you do, shuffle the chosen monster back into the Deck. Otherwise, your opponent adds the chosen monster to the hand. You can only use each effect of "Millennium Seeker" once per turn.
(Ultra Rare) (from the Egyptian God Deck: Slifer the Sky Dragon)
Rating: 1 out of 5
You'd be better off with Reactor Slime (LED7 #2) or Void Expansion. (#58)
Skipped Collection Vol. 8 (SC08-EN006)
Tellus, the Little Angel

LIGHT / Effect Monster / Level 3 / ATK 500 / DEF 500
(Fairy / Effect)

If this card is sent from the Monster Zone to the GY: You can Special Summon 1 "Tellus Wing Token" (Fairy/LIGHT/Level 1/ATK 0/DEF 0). While you control a "Tellus Wing Token": You can banish this card from your GY and 1 Spell from your hand; Special Summon 2 "Tellus Wing Tokens", also you cannot Special Summon for the rest of this turn, except from your hand. You can only use each effect of "Tellus the Little Angel" once per turn.
(Super Rare) (from the Egyptian God Deck: Slifer the Sky Dragon)
Rating: 2 out of 5
A bit costly to use the effect, but it's better than Ra's Disciple (#24) by far.
Skipped Collection Vol. 8 (SC08-EN005)
Ultimate Divine-Beast

TRAP / Continuous Trap
When an opponent's monster declares an attack: You can discard 1 Spell/Trap, then target 1 Divine-Beast monster in your GY; Special Summon it in Defense Position, then change the attack target to it. During the End Phase, if you control a Divine-Beast monster: You can destroy all face-up cards your opponent controls that activated their effects on the field this turn. You can only use each effect of "Ultimate Divine-Beast" once per turn.
(Super Rare) (from the Egyptian God Deck: Slifer the Sky Dragon)
Rating: 2 out of 5
Since your Divine-Beast (KICO #64) likely isn't staying long, at least you'll take down offending monsters.
Skipped Collection Vol. 8 (SC08-EN004)
Thunderforce Attack

SPELL / Quick-Play Spell
This card's activation and effect cannot be negated. If you control a monster whose original name is "Slifer the Sky Dragon": Destroy as many face-up monsters your opponent controls as possible, then, if you activated this card during your Main Phase, you can apply the following effect.
● Draw cards equal to the number of monsters destroyed by this effect and sent to your opponent's GY, also you can only attack with 1 monster this turn.
You can only activate 1 "Thunderforce Attack" per turn.
(Ultra Rare) (from the Egyptian God Deck: Slifer the Sky Dragon)
Rating: 2 out of 5
Slifer gets some almost-decent support, but you're limited to 1 attack that turn.
Skipped Collection Vol. 8 (SC08-EN003)
Soul Crossing

SPELL / Quick-Play Spell
During the Main Phase: Immediately after this effect resolves, Tribute Summon 1 Divine-Beast monster. When you do, you can Tribute a monster(s) your opponent controls, even though you do not control them, but if you Tribute Summon this way, apply this effect.
● Until the end of the next turn after this card resolves, you can only activate 1 card or effect per turn, not counting the effects of Divine-Beast monsters.
You can only activate 1 "Soul Crossing" per turn.
(Ultra Rare) (from the Slifer and Obelisk Egyptian God Decks)
Rating: 2 out of 5
Works more like Soul Exchange (#41) did in the anime, but is limited to Divine-Beasts.
Skipped Collection Vol. 8 (SC08-EN002)
Cybernetic Horizon

SPELL / Normal Spell
(This card is always treated as a "Cyberdark" card.)
Send 2 Dragon and/or Machine "Cyber" monsters with different Attributes to the GY, 1 each from your hand and Deck; add 1 Dragon or Machine "Cyber" monster from your Deck to your hand, and if you do, send 1 Machine "Cyber" Fusion Monster from your Extra Deck to the GY. You can only activate 1 "Cybernetic Horizon" per turn. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Machine monsters.
(Ultra Rare) (from Structure Deck: Cyber Strike)
Rating: 1 out of 5
Intended to bring out Cyberdark End, but the original Cyber End (#12) is much better.
Skipped Collection Vol. 8 (SC08-EN001)
Cyberdark End Dragon

DARK / Fusion Monster / Level 12 / ATK 5000 / DEF 3800
(Machine / Fusion / Effect)

"Cyberdark Dragon" + "Cyber End Dragon"
Must be either Fusion Summoned, or Special Summoned by Tributing 1 Level 10 or lower "Cyberdark" Fusion Monster equipped with "Cyber End Dragon". Unaffected by your opponent's activated effects. Once per turn: You can equip 1 monster from either GY to this card. This card can attack a number of times each Battle Phase, up to the number of Equip Cards equipped to it.
(Ultra Rare) (from Structure Deck: Cyber Strike)
Rating: 2 out of 5
Kaiba got a similar monster (#6) back in his Structure Deck and it didn't work out very well either.